AddTime | InDay: integer, InHour: integer, InMinute: integer | - | Adds Time. |
BuildTimeString | - | - | |
CalcDateTimeAfterGameTime | From: FDateTime, GameTimeMinute: integer | FDateTime | |
ClearDelayedTask | - | - | Clears Delayed Task. |
ClearPostProcessTask | - | - | Clears Post Process Task. |
ConvertDayOfWeek | InType: EDayOfWeek | EB1DayOfWeek | |
CustomTickForLua | State: EB2SimulationState, DeltaTime: number | - | |
DelayedTasks | - | - | |
GetAccRealTime | - | number | Returns Acc Real Time. |
GetCachedTimeString | - | string | Returns Cached Time String. |
GetCurrentTicks | - | integer | Returns Current Ticks. |
GetCurrentTime | - | FDateTime | Returns Current Time. |
GetDay | - | integer | Returns Day. |
GetDayOfWeek | - | EB1DayOfWeek | Returns Day Of Week. |
GetHour | - | integer | Returns Hour. |
GetLastRabbitHoleEndedTicks | - | integer | Returns the game-time ticks when the rabbit-hole ended (used as a guard for character stat decay). |
GetMinute | - | integer | Returns Minute. |
GetPlayTime | - | FDateTime | Returns Play Time. |
GetPlayTimeSpan | - | FTimespan | Returns Play Time Span. |
GetRealElapsedTime | InElapsedTicks: integer | number | Returns Real Elapsed Time. |
GetRealTimeSecondToInGameMinuteRatio | - | number | Returns Real Time Second To In Game Minute Ratio. |
GetRealTimeSecondsPerGameMinute | - | number | Returns how many real-world seconds correspond to one in-game minute. |
GetRelativeTimeScale | - | number | Returns the current time scale relative to the baseline of 1 in-game day = 48 real minutes. |
GetTimeForTimeline | - | integer | Returns Time For Timeline. |
GetTimeScaleRawValue | - | number | Returns Time Scale Raw Value. |
GetTimeScaleValue | bIgnorePauseReason: boolean | number | Returns Time Scale Value. |
GetTimeState | - | EB1TimeControlState | Returns Time State. |
IsAllHouseholdMemberSleeping | InHouseholdId: FB1EntityId | boolean | Returns whether All Household Member Sleeping. |
IsContainsPauseReason | InReason: EB1PauseReason | boolean | Returns whether Contains Pause Reason. |
IsNightTime | InHour: integer | boolean | Returns whether Night Time. |
IsPaused | - | boolean | Returns whether Paused. |
IsValidTimeScaleOverrideValue (static) | Reason: EB1TimeScaleOverrideReason, TimeScale: number | boolean | Returns whether Valid Time Scale Override Value. |
IsValidTimeScaleRange (static) | InTimeScale: number | boolean | Returns whether Valid Time Scale Range. |
OnChangePossessEntityId | InPrevEntityId: FB1EntityId, InCurrEntityId: FB1EntityId | - | Callback invoked on Change Possess Entity Id. |
OnChangePossessHousehold | InPrevHouseholdId: FB1EntityId, InCurrHouseholdId: FB1EntityId | - | Callback invoked on Change Possess Household. |
PostProcessTasks | bSingleTask: boolean | - | |
RemoveTimeScaleOverride | InReason: EB1TimeScaleOverrideReason | - | Removes Time Scale Override. |
Reset | - | - | |
SendSyncTime | - | - | Sends Sync Time. |
SetGamePaused | InPause: boolean, InReason: EB1PauseReason | - | Sets Game Paused. |
SetRealTimeSecondsPerGameMinute | InSeconds: number | - | Sets Real Time Seconds Per Game Minute. |
SetTimeScale | InTimeScale: number | - | Sets Time Scale. |
SetTimeScaleOverride | InReason: EB1TimeScaleOverrideReason, InTimeScale: number | - | Sets Time Scale Override. |
SetTimeState | Type: EB1TimeControlState | - | Sets Time State. |
SetTriggerTimeScaleRabbitHole | bInTriggerTimeScaleRabbitHole: boolean | - | Sets Trigger Time Scale Rabbit Hole. |
StaticGetAccRealTime (static) | - | number | |
StaticGetCurrentTicks (static) | - | integer | |
StaticGetCurrentTime (static) | - | FDateTime | |
StaticGetDayFromTicks (static) | InTick: integer | integer | |
StaticGetPassedDayCount (static) | InFromTick: integer, InToTick: integer | integer | |
StaticGetRealElapsedTime (static) | InElapsedTicks: integer | number | |
StaticIsPaused (static) | - | boolean | |
StaticIsTriggerTimeScaleRabbitHole (static) | - | boolean | |
TrySetPossessHouseholdSleeping | bInValue: boolean | - | |