AddDetectedTransformChangedSiteMap | InDetectedSiteId: string, InOldSavedTransform: FTransform | - | Adds Detected Transform Changed Site Map. |
AddParkingPlace | InParkingPlace: FB2ParkingPlace | - | Adds Parking Place. |
ClearExecutingPathFollowingInfo | InClearCharacterEntityId: FB1EntityId | - | Clears Executing Path Following Info. |
DespawnCradleObject | InSiteId: FB1EntityId, InOwnerEntityId: FB1EntityId | - | |
FindClosestSite | InLocation: FVector, bSkipLocatedSite: boolean | FB2Site | Finds and returns Closest Site. |
FindClosestSiteByTypes | InLocation: FVector, InSearchSiteTypeList: EB1SiteType[] | FB2Site | Finds and returns Closest Site By Types. |
FindEmptyResidingSiteInfo | - | FB2Site | Finds and returns Empty Residing Site Info. |
FindEntered | Self: FB2SiteManager, Location: FVector | - | Finds and returns Entered. |
FindEntered2D | Self: FB2SiteManager, Location: FVector2D, ExpandRatio: number | - | Finds and returns Entered2 D. |
FindSiteBabyBedSpawnTransform | InSiteId: FB1EntityId, InSpawedEntityId: FB1EntityId, OutLocation: FVector, OutRotation: FRotator | boolean | Finds and returns Site Baby Bed Spawn Transform. |
FindSiteByEntityId | InSiteId: FB1EntityId | FB2Site | Finds and returns Site By Entity Id. |
FindSiteBySiteId | InSiteId: string | FB2Site | Finds and returns Site By Site Id. |
GenerateFireId | - | FB1FireId | Generates Fire Id. |
GenerateNewFakeSites | InNewFakeSiteIdSet: table<string, boolean>? | FB1EntityId[] | Generates New Fake Sites. |
GenerateNewSiteGameObjects | InNewSiteEntityIdArray: FB1EntityId[] | - | Generates New Site Game Objects. |
GenerateNewSites | InNewSiteIdArray: string[] | FB1EntityId[] | Generates New Sites. |
Get | - | - | |
GetCompanyEntityIdsByTag | InCompanyTag: string | FB1EntityId[] | Returns Company Entity Ids By Tag. |
GetDetectedTransformChangedSiteMap | - | table<string, FTransform> | Returns Detected Transform Changed Site Map. |
GetEducationSiteList | - | string[] | Returns Education Site List. |
GetFakeSiteIdsFromCityId | InCityName: string, OutFakeSiteIds: table<string, boolean> | - | Returns Fake Site Ids From City Id. |
GetFarInterestSites | Self: FB2SiteManager | - | Returns Far Interest Sites. |
GetFloorLevel | InSiteArea: FB2Site, InWorldPoint: FVector, OutFloorLevel: integer | boolean | Returns Floor Level. |
GetNearInterestSites | Self: FB2SiteManager | - | Returns Near Interest Sites. |
GetNearestParkingPlace | InPosition: FVector | FB2ParkingPlace | Returns Nearest Parking Place. |
GetRandomSiteIdBySiteTag | InTagId: string, OutSiteId: string | boolean | Returns Random Site Id By Site Tag. |
GetSiteIdsFromCityId | InCityId: string | string[] | Returns Site Ids From City Id. |
GetSiteNearGridLocation | InSiteEntityId: FB1EntityId, InTargetLocation: FVector, OutLocation: FVector, InPriorityLocation: FVector, InCheckWall: boolean | boolean | Returns Site Near Grid Location. |
GetSiteNearestOutlineLocation | InSiteEntityId: FB1EntityId, InRequestCharacterId: FB1EntityId, InFindStartWorldLocation: FVector, InDestinationLocation: FVector, OutNearestOutlineLocation: FVector, bUseReplacingOutlinePoints: boolean | boolean | Returns Site Nearest Outline Location. |
GetSiteOutermostInsideCitygraphLocation | InSiteEntityId: FB1EntityId, InFindStartWorldLocation: FVector, OutInsideCitygraphLocation: FVector | boolean | Returns Site Outermost Inside Citygraph Location. |
GetSitePoolSwimSafeLocation | InLocation: FVector, OutSafeLocation: FVector | boolean | Returns Site Pool Swim Safe Location. |
GetSpawnLocation | OutLocation: FVector, InSiteId: string, Index: integer | boolean | Returns Spawn Location. |
GetType | - | EB2ManagerType | Returns Type. |
GetWalkToSitePoint | InSiteEntityId: FB1EntityId, InRequestCharacterId: FB1EntityId, InStartWorldLocation: FVector, OutNearestOutlineLocation: FVector | boolean | Returns Walk To Site Point. |
HasReplacingOutlinePoint | InSiteEntityId: FB1EntityId | boolean | Returns whether it has Replacing Outline Point. |
IsEnableFire (static) | - | boolean | Returns whether Enable Fire. |
IsInWater | InLocation: FVector, InWaterZOffset: number | boolean | Returns whether In Water. |
IsInWaterSiteGrid | InLocation: FVector | boolean | Returns whether In Water Site Grid. |
IsIndoor | InLocation: FVector | boolean | Returns whether Indoor. |
IsLivingInResidence | InCharacterEntityId: FB1EntityId | boolean | Returns whether Living In Residence. |
IsLocatedInSite | SiteId: string, EntityLocation: FVector | boolean | Returns whether Located In Site. |
IsOnlyReachableByWarpSite | InSiteId: FB1EntityId | boolean | Returns whether Only Reachable By Warp Site. |
IsTickable | - | boolean | Returns whether Tickable. |
QuerySiteAreaPath | OutPath: FB1NavigationPath, InSource: FVector, InDestination: FVector, Filter: FB1NavigationQueryParams | boolean | |
RefreshUpdatedSites | InNewSiteEntityIdArray: FB1EntityId[] | - | |
RegisterEnteredObject | InActor: any | boolean | Registers Entered Object. |
RegisterGameObjectInSite | InActor: FB2Actor | FB1EntityId | Registers Game Object In Site. |
RegisterSite | InSiteId: string, InSite: FB2Site | - | Registers Site. |
RequestCheckFirePos | InParam: FB2SiteCheckAvailableFirePosParam | - | Requests Check Fire Pos. |
ResetDetectedTransformChangedSiteMap | - | - | Resets Detected Transform Changed Site Map. |
ResetRequestFirePos | - | - | Resets Request Fire Pos. |
ResolveSite | InCityId: string | - | |
SetEnableFire | bInEnable: boolean | - | Sets Enable Fire. |
SpawnBizCustomer | - | - | Spawns Biz Customer. |
SpawnScheduleRoleCharacters | - | - | Spawns Schedule Role Characters. |
SpawnVisitorToInterestSite | - | - | Spawns Visitor To Interest Site. |
StaticFindCompanySite | CompanyId: string | - | |
StaticFindSiteByEntityId (static) | InSiteId: FB1EntityId | FB2Site | |
StaticFindSiteBySiteId (static) | InSiteId: string | FB2Site | |
StaticFindSiteByTag | SiteTag: string | - | |
StaticFindSitesByTag | SiteTag: string | - | |
StaticFindTinyShopSite | TinyShopId: string | - | |
TickCheckFirePos | DeltaTime: number, CurrentTime: FDateTime | - | |
TrySpawnCradleObject | InSiteId: FB1EntityId, InBabyEntityId: FB1EntityId | FB1EntityId | |
UnRegisterGameObjectInSite | InActor: FB2Actor | boolean | |
UnregisterSite | InSiteId: string | - | Unregisters Site. |
ValidateSites | - | - | |