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FB2GeneratedMotionSlotManager

Overview

  • Manages generated-motion slots.

Metadata

FieldValue
Kindsystem
EnvironmentB2 - Simulation
Categorysystems
ExtendsFB2ManagerBase
Requirerequire('Systems.B2GeneratedMotionSlotManager')

Properties (2)

NameTypeDescription
DefaultTotalPlayLengthnumber
GeneratedMotionSlotDataListFB1GeneratedMotionSlotData[]

Functions (6)

FunctionParametersReturnsDescription
AddGeneratedMotionSlotDataInData: FB1GeneratedMotionSlotData-Adds Generated Motion Slot Data.
DeleteGeneratedMotionSlotDataInFileKey: string-Deletes Generated Motion Slot Data.
GetDefaultTotalPlayLength-numberReturns Default Total Play Length.
GetGeneratedMotionSlotDataInIndex: integer, OutData: FB1GeneratedMotionSlotDatabooleanReturns Generated Motion Slot Data.
HasGeneratedMotionIndexInIndex: integerbooleanReturns whether it has Generated Motion Index.
UpdateAllGeneratedMotionSlotDataInDataList: FB1GeneratedMotionSlotData[]-Updates All Generated Motion Slot Data.

Override points (4)

Implement these in Lua as FB2GeneratedMotionSlotManager.Override_Name = function(...) end.

FunctionParametersReturnsDescription
Override_AddGeneratedMotionSlotDataInData: FB1GeneratedMotionSlotData-Adds Generated Motion Slot Data.
Override_DeleteGeneratedMotionSlotDataInFileKey: string-Deletes Generated Motion Slot Data.
Override_HasGeneratedMotionIndexInIndex: integerbooleanReturns whether it has Generated Motion Index.
Override_UpdateAllGeneratedMotionSlotDataInDataList: FB1GeneratedMotionSlotData[]-Updates All Generated Motion Slot Data.