FB2GeneratedMotionSlotManager
Overview
- Manages generated-motion slots.
Metadata
| Field | Value |
|---|---|
| Kind | system |
| Environment | B2 - Simulation |
| Category | systems |
| Extends | FB2ManagerBase |
| Require | require('Systems.B2GeneratedMotionSlotManager') |
Properties (2)
| Name | Type | Description |
|---|---|---|
DefaultTotalPlayLength | number | |
GeneratedMotionSlotDataList | FB1GeneratedMotionSlotData[] |
Functions (6)
| Function | Parameters | Returns | Description |
|---|---|---|---|
AddGeneratedMotionSlotData | InData: FB1GeneratedMotionSlotData | - | Adds Generated Motion Slot Data. |
DeleteGeneratedMotionSlotData | InFileKey: string | - | Deletes Generated Motion Slot Data. |
GetDefaultTotalPlayLength | - | number | Returns Default Total Play Length. |
GetGeneratedMotionSlotData | InIndex: integer, OutData: FB1GeneratedMotionSlotData | boolean | Returns Generated Motion Slot Data. |
HasGeneratedMotionIndex | InIndex: integer | boolean | Returns whether it has Generated Motion Index. |
UpdateAllGeneratedMotionSlotData | InDataList: FB1GeneratedMotionSlotData[] | - | Updates All Generated Motion Slot Data. |
Override points (4)
Implement these in Lua as FB2GeneratedMotionSlotManager.Override_Name = function(...) end.
| Function | Parameters | Returns | Description |
|---|---|---|---|
Override_AddGeneratedMotionSlotData | InData: FB1GeneratedMotionSlotData | - | Adds Generated Motion Slot Data. |
Override_DeleteGeneratedMotionSlotData | InFileKey: string | - | Deletes Generated Motion Slot Data. |
Override_HasGeneratedMotionIndex | InIndex: integer | boolean | Returns whether it has Generated Motion Index. |
Override_UpdateAllGeneratedMotionSlotData | InDataList: FB1GeneratedMotionSlotData[] | - | Updates All Generated Motion Slot Data. |