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FB2CityMoveManager

Overview

  • Manages city move (relocation).

Metadata

FieldValue
Kindsystem
EnvironmentB2 - Simulation
Categorysystems
ExtendsFB2ManagerBase
Requirerequire('Systems.B2CityMoveManager')

Functions (13)

FunctionParametersReturnsDescription
GetCityMoveHouseholdEntityId-FB1EntityIdReturns City Move Household Entity Id.
GetCurrentPossessEntityId-FB1EntityIdReturns Current Possess Entity Id.
GetType-EB2ManagerTypeReturns Type.
IsCityMoveInProgress-booleanReturns whether City Move In Progress.
IsCityMovedMemberInEntityId: FB1EntityIdbooleanReturns whether City Moved Member.
IsNewCityMove-booleanReturns whether New City Move.
IsNewHousehold-booleanReturns whether New Household.
IsTickable-booleanReturns whether Tickable.
IsTransferInProgress-booleanReturns whether Transfer In Progress.
IsTravelCompanionInEntityId: FB1EntityIdbooleanReturns whether Travel Companion.
IsTravelInProgress-booleanReturns whether Travel In Progress.
RequestCityTravelReturn--Requests City Travel Return.
SendFinishCityMoveProcess--Sends Finish City Move Process.

Override points (1)

Implement these in Lua as FB2CityMoveManager.Override_Name = function(...) end.

FunctionParametersReturnsDescription
Override_SendFinishCityMoveProcess--Sends Finish City Move Process.