AddCareerDtId | InCompanyId: string | - | Adds Career Dt Id. |
AddCharacterToRabbitHole | InRabbitHoleId: string, InEntityId: FB1EntityId | - | Adds Character To Rabbit Hole. |
AddCustomScheduleStat | InCharacterEntityId: FB1EntityId | - | Adds Custom Schedule Stat. |
AddFireInstance | InParam: FB2FireParam | FB1FireId | Adds Fire Instance. |
AddObjectIdList | InObject: FB1EntityId | - | Adds Object Id List. |
AddObjectInventoryId | InInventoryId: FB1EntityId | - | Adds Object Inventory Id. |
AddRepossessedObject | InEntityId: FB1EntityId | - | Adds Repossessed Object. |
AddSeizureObject | InEntityId: FB1EntityId | - | Adds Seizure Object. |
AddServiceUsageByName | InServiceType: string, InUsage: integer | - | Adds Service Usage By Name. |
AddServiceUsageByType | InServiceType: EB1ServiceType, InUsage: integer | - | Adds electricity/water usage. |
AddSlotOwnershipCache | InOwnerEntityId: FB1EntityId, InObjectEntityId: FB1EntityId | - | Adds Slot Ownership Cache. |
ApplyCustomSchedulePreset | InPresetId: string | - | Applies a CustomSchedule (controls behavior via a CustomSchedulePreset without a Career). |
ApplySitePreset | InPresetId: string | boolean | Site Preset |
ApplyStateToSiteObjects | InStateGroup: string, InStateId: string, InEntityIds: FB1EntityId[] | - | State |
AssignScheduleRole | InRoleId: string, InCharacterEntityId: FB1EntityId, bIgnoreMaxCount: boolean | boolean | |
CanCharacterGoStandAtLocation | InLocation: FVector, InCharacterEntityId: FB1EntityId, InRange: number | boolean | Returns whether it can Character Go Stand At Location. |
CanVisitCrowd | - | boolean | Returns whether it can Visit Crowd. |
ChangeChannelAllInSite | InChannelId: string, InObjectSelectionSetId: string | - | |
CheckPutInInventoryState | - | EB1HouseholdMoveObjectSaveResponseType | Checks Put In Inventory State. |
CheckReachablePoint | InTargetLocation: FVector | boolean | Checks Reachable Point. |
CheckVisitTime | - | boolean | Checks Visit Time. |
CleanDusty | - | - | |
ClearPreserveObjectsAfterRefresh | - | - | Clears Preserve Objects After Refresh. |
ClearRegisterObserver | - | - | Clears Register Observer. |
ContainsBabyInVisitor | - | boolean | |
DeleteObjectIdList | InObject: FB1EntityId | - | Deletes Object Id List. |
DespawnAllFire | - | - | |
DespawnCradleObject | BabyBedEntityId: FB1EntityId | - | |
DespawnDusty | InEntityId: FB1EntityId | - | |
Distance | InLocation: FVector | number | |
DistanceToOrienteBox | InLocation: FVector | number | |
EmplaceObjectPrice | InEntityId: FB1EntityId | boolean | |
ForcedSale | InEntityId: FB1EntityId | - | |
ForcedSaleByDept | InDebtorEntityId: FB1EntityId, InGameObjectId: FB1EntityId, InLoanProductId: string | - | |
GenerateNewGameSiteObjects | InIsRefreshSite: boolean | - | Generates New Game Site Objects. |
GenerateSiteInventory | - | - | Generates Site Inventory. |
GetBoundCeilingData | - | FB2SiteAreaBoundCeilingData[] | Returns Bound Ceiling Data. |
GetCachedSiteDustyValue | - | number | Returns Cached Site Dusty Value. |
GetCareerDtIds | - | string[] | Returns Career Dt Ids. |
GetCategorizedObjectIdMap | - | table<string, FB1EntityId[]> | Returns Categorized Object Id Map. |
GetCenter | - | FVector | Returns Center. |
GetCleanObjectsInDoor | - | FB1EntityId[] | Returns Clean Objects In Door. |
GetCleanObjectsOutDoor | - | FB1EntityId[] | Returns Clean Objects Out Door. |
GetCleanupAggregate | - | FB2SiteCleanupAggregate | Returns Cleanup Aggregate. |
GetCustomScheduleData | - | FB1ScheduleStudioData | Returns Custom Schedule Data. |
GetDefaultHouseholdBizDtId | - | string | Returns Default Household Biz Dt Id. |
GetObjectInventoryIds | - | FB1EntityId[] | Returns Object Inventory Ids. |
GetObjectPricesNum | - | integer | Returns Object Prices Num. |
GetObjects | - | FB1EntityId[] | Returns Objects. |
GetOwnerHouseholdId | - | FB1EntityId | Returns Owner Household Id. |
GetRabbitHoleMap | - | table<string, FB1EntityId[]> | Returns Rabbit Hole Map. |
GetRandomSocialClusterOwnerEntityId | InSocialClusterType: EB1SocialClusterType, InTargetLocation: FVector, InDistance: number, InCharacters: FB1EntityId[] | FB1EntityId | Returns Random Social Cluster Owner Entity Id. |
GetRoomPurposeIdByLocation | InLocation: FVector | string | Returns Room Purpose Id By Location. |
GetSiteEntireSaveData | - | FB2SiteEntireSaveData | Returns Site Entire Save Data. |
GetSiteId | - | string | Returns Site Id. |
GetSitePrice | InPriceFlags: EB1SitePriceFlags | integer | Returns Site Price. |
GetSiteType | - | EB1SiteType | Returns Site Type. |
GetSize | - | FVector | Returns Size. |
GetSlotOwnershipCache | - | table<FB1EntityId, table<FB1EntityId, boolean>> | Returns Slot Ownership Cache. |
GetTakeOffShoes | - | boolean | Returns Take Off Shoes. |
GetTaxChargeState | - | EB1TaxChargeState | Returns Tax Charge State. |
GetTinyShopId | - | string | Returns Tiny Shop Id. |
GetTotalPriceRepossessedObjects | - | integer | Returns Total Price Repossessed Objects. |
GetTotalPriceSeizedObjects | - | integer | Returns Total Price Seized Objects. |
GetType | - | EB2EntityType | Returns Type. |
GetUnfilledAutoAssignRoleCount | - | integer | Returns Unfilled Auto Assign Role Count. |
GetVisitors | - | FB1EntityId[] | Returns Visitors. |
HasAnyCareerDtId | - | boolean | Returns whether it has Any Career Dt Id. |
HasCareerDtId | InCompanyId: string | boolean | Returns whether it has Career Dt Id. |
HasCleanObjectInDoor | - | boolean | Returns whether it has Clean Object In Door. |
HasCleanObjectOutDoor | - | boolean | Returns whether it has Clean Object Out Door. |
HasCustomSchedule | - | boolean | Returns whether it has Custom Schedule. |
HasDifferentGameObjectCountFromDefaultSiteAsset | - | boolean | Returns whether it has Different Game Object Count From Default Site Asset. |
HasFloor | InFloorLevel: integer | boolean | Returns whether it has Floor. |
HasObjectFromInteractionBagId | InteractionBagId: string | boolean | Returns whether it has Object From Interaction Bag Id. |
HasSiteTag | InTag: string | boolean | Returns whether it has Site Tag. |
InitDefault | - | - | Initializes Default. |
InvestFloorSpaceFlag | InWorldLocation: FVector | integer | |
IsAlreadyExistObject | InObjectTableId: string, InCharacterEntityId: FB1EntityId | FB1EntityId | Returns whether Already Exist Object. |
IsCharacterAllowedInRoom | InCharacterId: FB1EntityId, InRoomPurposeId: string, InSiteOwnerHouseholdId: FB1EntityId | boolean | Checks whether a character may enter the room area. |
IsCurrentlyInScheduleTime | - | boolean | Returns whether Currently In Schedule Time. |
IsElectricityCutoff | - | boolean | Returns whether Electricity Cutoff. |
IsEnteredResidenceSite | - | boolean | Returns whether Entered Residence Site. |
IsExistInternalPath | InStartLocation: FVector, InTargetLocation: FVector, InParams: FB1NavigationQueryParams | boolean | Returns whether Exist Internal Path. |
IsFakeSite | - | boolean | Returns whether Fake Site. |
IsIn | InLocation: FVector | boolean | Returns whether In. |
IsIn2D | InLocation: FVector2D, InExpandRatio: number | boolean | Returns whether In2 D. |
IsLocatedAtWarpZone | InLocation: FVector | boolean | Returns whether Located At Warp Zone. |
IsOnFire | - | boolean | Returns whether On Fire. |
IsPresetApplied | - | boolean | Returns whether Preset Applied. |
IsPublicSite | - | boolean | Returns whether Public Site. |
IsRegisterObject | id: FB1EntityId | boolean | Returns whether Register Object. |
IsSameRoom | InLhsLocation: FVector, InRhsLocation: FVector | boolean | Returns whether Same Room. |
IsTickEnabled | - | boolean | Returns whether Tick Enabled. |
IsTinyShopOwner | InEntityId: FB1EntityId | boolean | Returns whether Tiny Shop Owner. |
IsVisitor | InEntityId: FB1EntityId | boolean | Returns whether Visitor. |
IsWaterCutoff | - | boolean | Returns whether Water Cutoff. |
MigrateDustyObject | InCityMoveExStartTicks: integer | - | |
MigrateTaxChargeData | InSimulationTax: FB1PseudoSimulationTax | - | |
OnBuyGameObject | InBuyObject: FB2GameObject | - | Callback invoked on Buy Game Object. |
OnChangeStateAllInSite | InObjectSelectionSetId: string, InStateGroupId: string, InStateId: string | - | Callback invoked on Change State All In Site. |
OnEnterCharacter | InCharacterEntityId: FB1EntityId | - | Callback invoked on Enter Character. |
OnFinishPathFollowing | InExecutingCharacterId: FB1EntityId | - | Callback invoked on Finish Path Following. |
OnLeaveCharacter | InCharacterEntityId: FB1EntityId | - | Callback invoked on Leave Character. |
OnStartPathFollowing | InExecutingCharacterId: FB1EntityId | - | Callback invoked on Start Path Following. |
PutInInventory | InEntityId: FB1EntityId | - | |
PutInInventoryAllSiteObjects | - | - | |
RefreshCoolDownVisitCrowdTicks | - | - | |
RefreshSiteSaveVersion | - | - | |
RefreshUserEditedTime | - | - | |
RegisterGameObject | InEntityId: FB1EntityId | - | Registers Game Object. |
RemoveAllExpiredScheduleRoles | - | - | Removes All Expired Schedule Roles. |
RemoveAllSlotOwnershipCache | InOwnerEntityId: FB1EntityId | - | Removes All Slot Ownership Cache. |
RemoveCareerDtId | InCompanyId: string | - | Removes Career Dt Id. |
RemoveCharacterFromRabbitHole | InRabbitHoleId: string, InEntityId: FB1EntityId | - | Removes Character From Rabbit Hole. |
RemoveCustomScheduleStat | InCharacterEntityId: FB1EntityId | - | Removes Custom Schedule Stat. |
RemoveFireInstance | InFireId: FB1FireId | - | Removes Fire Instance. |
RemoveObjectInventoryId | InInventoryId: FB1EntityId | - | Removes Object Inventory Id. |
RemoveObjectOwnership | InRemoveMembers: FB1EntityId[] | - | Removes Object Ownership. |
RemoveObjectPrice | InEntityId: FB1EntityId | boolean | Removes Object Price. |
RemoveRepossessedObject | InEntityId: FB1EntityId | - | Removes Repossessed Object. |
RemoveScheduleRole | InCharacterEntityId: FB1EntityId, bForce: boolean | - | Removes Schedule Role. |
RemoveSeizureObject | InEntityId: FB1EntityId | - | Removes Seizure Object. |
RemoveSlotOwnershipCache | InOwnerEntityId: FB1EntityId, InObjectEntityId: FB1EntityId | - | Removes Slot Ownership Cache. |
RenewChildZoneGraphNodeIndex | - | - | |
ResetCachePrices | - | - | Resets Cache Prices. |
ResetDoorPermissionInHouseholdBizSite | - | - | Resets Door Permission In Household Biz Site. |
ResetDoorPermissionInResidanceSite | - | - | Resets Door Permission In Residance Site. |
ResetRepossessedObjects | - | - | Resets Repossessed Objects. |
ResetSeizureObjects | - | - | Resets Seizure Objects. |
ResetSite | - | boolean | Resets Site. |
ResetSiteWithFamilyMoveOption | InFamilyMoveSiteOption: EB1FamilyMoveSiteOption, bInPreserveInventory: boolean | - | Resets Site With Family Move Option. |
ResetSocialEventUpdateActionTateTimeTaskId | - | - | Resets Social Event Update Action Tate Time Task Id. |
RestoreSitePreset | - | - | |
SavePreserveObjectsAfterRefresh | - | - | Saves Preserve Objects After Refresh. |
SetDefaultHouseholdBizDtId | InDefaultHouseholdBizDtId: string | - | Sets Default Household Biz Dt Id. |
SetDoorDefaultPermissionInHouseholdBizSite | InBizManagerEntityId: FB1EntityId | - | Sets Door Default Permission In Household Biz Site. |
SetDoorDefaultPermissionInResidanceSite | - | - | Sets Door Default Permission In Residance Site. |
SetFloorBound | InFloorMin: integer, InFloorMax: integer | - | Sets Floor Bound. |
SetIsFakeSite | InIsFakeSite: boolean | - | Sets Is Fake Site. |
SetNextTaxChargeTime | InTime: integer | - | Sets Next Tax Charge Time. |
SetOwnerHouseholdId | InChangeOwnerHouseholdId: FB1EntityId | - | Sets Owner Household Id. |
SetSiteId | InName: string | - | Sets Site Id. |
SetSiteType | InType: EB1SiteType | - | Sets Site Type. |
SetbTakeOffShoes | InTakeOffShoes: boolean | - | |
SortRandomObjects | - | - | |
SpawnCradleObject | InObjectTableId: string, BabyEntityId: FB1EntityId | FB1EntityId | Spawns Cradle Object. |
SpawnDusty | - | - | Spawns Dusty. |
SpawnVisitor | GuaranteedCount: integer, bSpawnSiteEntrance: boolean | - | Spawns Visitor. |
SumObjectPrices | - | integer | |
SyncCustomScheduleData | - | - | |
ToRelativeLocation | InWorldLocation: FVector | FVector | |
TransferDoorPermission | InBeforeOwnerCharacter: FB1EntityId, InAfterOwnerCharacter: FB1EntityId | - | |
TryFillUnassignedRoles | - | integer | |
UnRegisterGameObject | InEntityId: FB1EntityId | - | |
UpdateAndGetSiteDustyValue | bForceUpdate: boolean | number | Updates And Get Site Dusty Value. |
UpdateAreaPathFindGrid | - | - | Updates Area Path Find Grid. |
UpdateBuiltData | SiteAreaBuiltSaveData: FB1SiteAreaBuiltSaveData | - | Updates Built Data. |
UpdateCachedSlotOwnership | - | - | Updates Cached Slot Ownership. |
UpdateCityGraphData | - | - | Updates City Graph Data. |
UpdateObjectPrice | InEntityId: FB1EntityId, InPrice: integer | boolean | Price |
UpdateObjectsSlotBlockState | bBuildMode: boolean | - | Updates Objects Slot Block State. |
UpdateRetryExecutePathFollowInSiteCharacters | - | - | Updates Retry Execute Path Follow In Site Characters. |
UpdateRoomData | - | - | Updates Room Data. |
UpdateSiteMinHeight | InMinHeight: number | - | Updates Site Min Height. |
UpdateSocialCluster | - | - | Updates Social Cluster. |
UpdateSocialEventActionState | - | - | Updates Social Event Action State. |
ValidateDoorPermissionOwner | - | - | |