FB2PathFollower
Overview
- No description available.
Metadata
| Field | Value |
|---|---|
| Kind | struct |
| Environment | B2 - Simulation |
| Category | structs |
| Require | require('Objects.B2PathFollower') |
Properties (14)
| Name | Type | Description |
|---|---|---|
AcceptanceRadius | number | |
CrossWalkSlotIndex | integer | |
CurrentNodeIndex | integer | |
HoldHandPathPartnerId | FB1EntityId | Persist provenance with the nodes; runtime IDs/revisions are not save identities. |
LaneState | EB1CityGraphLaneState | |
LastLocation | FVector | |
Method | EB1NavigationNodeType | |
Nodes | FB1NavigationNode[] | |
PauseReason | table<EB1PathFollowingPasue, boolean> | |
bArrivedAtWaitingArea | boolean | |
bIgnoreTrafficSignal | boolean | |
bSprint | boolean | |
bWaitRetryPathFind | boolean | |
bWaitTrafficSignal | boolean |
Override points (16)
Implement these in Lua as FB2PathFollower.Override_Name = function(...) end.
| Function | Parameters | Returns | Description |
|---|---|---|---|
Override_ChangeNode | InNewNodeIndex: InNewNodeIndex, InAdjustedLocation: InAdjustedLocation | - | |
Override_Clear | - | - | |
Override_LadderWarpToNextNode | - | - | |
Override_Pause | InReason: InReason | - | |
Override_Quit | - | - | |
Override_RefreshCrosswalk | - | - | |
Override_RequestMove | InNodes: InNodes, InAcceptanceRadius: InAcceptanceRadius | - | Requests Move. |
Override_RequestTraceLaneState | InCrossWalkNodeIndex: InCrossWalkNodeIndex | - | Requests Trace Lane State. |
Override_Resume | InReason: InReason | - | |
Override_RetryPathFindFromCurrentLocation | - | - | |
Override_SendRefreshWalkTo | - | - | Sends Refresh Walk To. |
Override_SitePortalWarpToNextNode | - | - | |
Override_SwimmingPoolWarpToNextNode | - | - | |
Override_TravelForB1 | - | - | |
Override_TryVehicleAvoidance | VehiclesEntities: VehiclesEntities | - | |
Override_WarpToNextNode | - | - |