Overview
- No description available.
Metadata
| Field | Value |
|---|
| Kind | struct |
| Environment | B2 - Simulation |
| Category | structs |
| Extends | FB2GameObject |
| Require | require('Objects.B2LocatorElevatorObject') |
Properties (1)
| Name | Type | Description |
|---|
TeleportLocation | FVector | |
Functions (5)
| Function | Parameters | Returns | Description |
|---|
GetTeleportLocation | - | FVector | Returns Teleport Location. |
IsNeedSpawnUpdate | - | boolean | Returns whether Need Spawn Update. |
IsValidOwnership | InOwnershipType: EB1OwnershipType, InOwnerId: FB1EntityId | boolean | Returns whether Valid Ownership. |
OnSpawnedGameObject | InSpawnedTransform: FTransform | - | Callback invoked on Spawned Game Object. |
SetTeleportLocation | InLocation: FVector | - | Sets Teleport Location. |
Override points (1)
Implement these in Lua as FB2LocatorElevatorObject.Override_Name = function(...) end.
| Function | Parameters | Returns | Description |
|---|
Override_OnSpawnedGameObject | InSpawnedTransform: FTransform | - | Callback invoked on Spawned Game Object. |