AddHowling | InHowlingDtId: string, InHowlingEntityId: FB1EntityId | - | Manages AttachedHowling. |
AddSimulationPriorityFlag | InFlag: EB1SimulationPriority | - | SLOD Priority |
ApplyDeferredChildRelativeTransform | - | - | Applies Deferred Child Relative Transform. |
CalculateCheckSum | - | integer | Computes a CRC. |
ClearSimulationPriorityFlags | - | - | Clears Simulation Priority Flags. |
GenerateAnimInstance | InPlayingComponentName: string | - | Generates Anim Instance. |
GetAnimInstance | InPlayingComponentName: string | FB2AnimInstance | Returns Anim Instance. |
GetCityMovePolicyMap | InCityMoveDataPolicyType: EB1CityMoveDataPolicyType | table<string, EB1CityMoveDataPolicy> | Returns City Move Policy Map. |
GetDetailType | - | integer | Returns Detail Type. |
GetFakeObjectLocatedSiteId | - | FB1EntityId | Returns Fake Object Located Site Id. |
GetFloorLevel | - | integer | Returns Floor Level. |
GetHouseholdEntityId | - | FB1EntityId | Returns Household Entity Id. |
GetInventoryEntityId | - | FB1EntityId | Returns Inventory Entity Id. |
GetLocatedSiteDtId | - | string | Returns Located Site Dt Id. |
GetLocatedSiteId | - | FB1EntityId | Returns Located Site Id. |
GetLocation | - | FVector | Returns Location. |
GetMajorType | - | integer | Returns Major Type. |
GetOldLocation | - | FVector | Returns Old Location. |
GetRelativeTransform | - | FTransform | Returns Relative Transform. |
GetRotation | - | FRotator | Returns Rotation. |
GetSimulationPriorityFlags | - | integer | Returns Simulation Priority Flags. |
GetType | - | EB2EntityType | Returns Type. |
GetWorldTransform | - | FTransform | Returns World Transform. |
HasAnySimulationPriorityFlag | - | boolean | Returns whether it has Any Simulation Priority Flag. |
IsAutonomyEnable | - | boolean | Returns whether autonomy is enabled. |
IsCollisionEnabled | - | boolean | Returns whether Collision Enabled. |
IsContainTags | InTags: string[] | boolean | Returns whether Contain Tags. |
IsContainsAOI | - | boolean | Returns whether Contains AOI. |
IsFullBodyMontagePlaying | - | boolean | Returns whether Full Body Montage Playing. |
IsPlayingAnimation | - | boolean | Returns whether Playing Animation. |
IsRescuing | - | boolean | Returns whether Rescuing. |
OnBeginOverlap | OtherEntityId: FB1EntityId | - | Callback invoked on Begin Overlap. |
OnEndOverlap | OtherEntityId: FB1EntityId | - | Callback invoked on End Overlap. |
RemoveHowling | InHowlingDtId: string | - | Removes Howling. |
RemoveSimulationPriorityFlag | InFlag: EB1SimulationPriority | - | Removes Simulation Priority Flag. |
RequestAddChildEntity | InEntityId: FB1EntityId, InAttachRule: EB1EntityAttachRule, InExtraRelativeTransform: FTransform | boolean | Requests Add Child Entity. |
RequestRemoveChildEntity | InEntityId: FB1EntityId | boolean | Requests Remove Child Entity. |
SetBoxOffsetAndExtent | Offset: FVector, Extent: FVector, ObjectBoundRadius: number | - | Sets Box Offset And Extent. |
SetCollisionEnabled | bEnabled: boolean | - | Sets Collision Enabled. |
SetFakeObjectLocatedSiteId | LocationSiteId: FB1EntityId | - | Sets Fake Object Located Site Id. |
SetFloorLevel | InFloorLevel: integer | - | Sets Floor Level. |
SetHouseholdEntityId | InEntityId: FB1EntityId | - | Sets Household Entity Id. |
SetInventoryEntityId | InEntityId: FB1EntityId | - | Sets Inventory Entity Id. |
SetLocatedSiteId | LocationSiteId: FB1EntityId | - | Sets Located Site Id. |
SetLocationAndRotationOnlySimul | InLocation: FVector, InRotation: FRotator, bDeferredRelativeUpdate: boolean | - | Sets Location And Rotation Only Simul. |
SetLocationAndRotationOnlySimulQuat | InLocation: FVector, InQuaternion: FQuat, bDeferredRelativeUpdate: boolean | - | Sets Location And Rotation Only Simul Quat. |
SetLocationOnlySimul | InLocation: FVector | - | Moves only on the B2 side; to also notify B1, see Teleport(). |
SetOldLocation | InLocation: FVector | - | Sets Old Location. |
SetRelativeTransformOnlySimul | InTransform: FTransform, bRefreshWorldTransform: boolean | - | Sets Relative Transform Only Simul. |
SetRescuing | bInRescuing: boolean | - | Sets Rescuing. |
SetRotationOnlySimul | InRotation: FRotator | - | Sets Rotation Only Simul. |
StopAllAnimInstance | - | - | Stops All Anim Instance. |
UdpateAnimInstance | DeltaTime: number | - | |