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FB2Script_Trait

Overview

  • Trait-domain game-rule script (Condition_/Execute_ static functions). Override in Lua with Override_.

Metadata

FieldValue
Kindscript
EnvironmentB2 - Simulation
Categoryscripts
Requirerequire('Scripts.B2Script_Trait')

Functions (4)

FunctionParametersReturnsDescription
Condition_Trait (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Condition_TraitGroup (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Execute_AddTrait (static)InScriptContext: FB2ScriptContext, InExecute: FB1Execute-
Execute_ReplaceTrait (static)InScriptContext: FB2ScriptContext, InExecute: FB1Execute-

Override points (4)

Implement these in Lua as FB2Script_Trait.Override_Name = function(...) end.

FunctionParametersReturnsDescription
Override_Condition_Trait (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Condition_TraitGroup (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Execute_AddTrait (static)InScriptContext: FB2ScriptContext, InExecute: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.
Override_Execute_ReplaceTrait (static)InScriptContext: FB2ScriptContext, InExecute: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.