Skip to main content

FB2Script_Gathering

Overview

  • Gathering-domain game-rule script (Condition_/Execute_ static functions). Override in Lua with Override_.

Metadata

FieldValue
Kindscript
EnvironmentB2 - Simulation
Categoryscripts
Requirerequire('Scripts.B2Script_Gathering')

Functions (5)

FunctionParametersReturnsDescription
Condition_CanFishingByImpactPoint (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Condition_CanGatherFromSeafloor (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Condition_GatheringTool (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Condition_IsGatherableObject (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Execute_GetGatheringTerritoryReward (static)InScriptContext: FB2ScriptContext, InExecute: FB1Execute-

Override points (5)

Implement these in Lua as FB2Script_Gathering.Override_Name = function(...) end.

FunctionParametersReturnsDescription
Override_Condition_CanFishingByImpactPoint (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Condition_CanGatherFromSeafloor (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Condition_GatheringTool (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Condition_IsGatherableObject (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Execute_GetGatheringTerritoryReward (static)InScriptContext: FB2ScriptContext, InExecute: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.