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FB2Script_Fx

Overview

  • Fx-domain game-rule script (Condition_/Execute_ static functions). Override in Lua with Override_.

Metadata

FieldValue
Kindscript
EnvironmentB2 - Simulation
Categoryscripts
Requirerequire('Scripts.B2Script_Fx')

Functions (6)

FunctionParametersReturnsDescription
Execute_PlayFx (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-
Execute_PlayFxWithHandle (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-
Execute_PlayPP (static)InScriptContect: FB2ScriptContext, InExecuteParam: FB1Execute-
Execute_PlayPlumbobFx (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-
Execute_PlaySound2D (static)InScriptContect: FB2ScriptContext, InExecuteParam: FB1Execute-
Execute_StopSound2D (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-

Override points (6)

Implement these in Lua as FB2Script_Fx.Override_Name = function(...) end.

FunctionParametersReturnsDescription
Override_Execute_PlayFx (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.
Override_Execute_PlayFxWithHandle (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.
Override_Execute_PlayPP (static)InScriptContect: FB2ScriptContext, InExecuteParam: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.
Override_Execute_PlayPlumbobFx (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.
Override_Execute_PlaySound2D (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.
Override_Execute_StopSound2D (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.