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FB2Script_Collection

Overview

  • Collection-domain game-rule script (Condition_/Execute_ static functions). Override in Lua with Override_.

Metadata

FieldValue
Kindscript
EnvironmentB2 - Simulation
Categoryscripts
Requirerequire('Scripts.B2Script_Collection')

Functions (5)

FunctionParametersReturnsDescription
Condition_CanSendCollectionInformation (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Condition_IsCollectedCollectionTag (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Condition_IsCollectedObject (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Condition_IsCollectedObjectCount (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Execute_SendCollectionInformation (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-

Override points (5)

Implement these in Lua as FB2Script_Collection.Override_Name = function(...) end.

FunctionParametersReturnsDescription
Override_Condition_CanSendCollectionInformation (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Condition_IsCollectedCollectionTag (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Condition_IsCollectedObject (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Condition_IsCollectedObjectCount (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Execute_SendCollectionInformation (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.