FB2Script_Buff
Overview
- Buff-domain game-rule script (Condition_/Execute_ static functions). Override in Lua with Override_.
Metadata
| Field | Value |
|---|---|
| Kind | script |
| Environment | B2 - Simulation |
| Category | scripts |
| Require | require('Scripts.B2Script_Buff') |
Functions (6)
| Function | Parameters | Returns | Description |
|---|---|---|---|
Condition_Buff (static) | InScriptContext: FB2ScriptContext, InConditionParam: FB1Condition | boolean | |
Condition_BuffTag (static) | InScriptContext: FB2ScriptContext, InConditionParam: FB1Condition | boolean | |
Execute_AddBuff (static) | InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute | - | |
Execute_AddRandomBuff (static) | InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute | - | |
Execute_RemoveBuff (static) | InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute | - | |
Execute_RemoveBuffTag (static) | InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute | - |
Override points (6)
Implement these in Lua as FB2Script_Buff.Override_Name = function(...) end.
| Function | Parameters | Returns | Description |
|---|---|---|---|
Override_Condition_Buff (static) | InScriptContext: FB2ScriptContext, InConditionParam: FB1Condition | boolean | Script condition check (Condition). Override in Lua to redefine the condition result. |
Override_Condition_BuffTag (static) | InScriptContext: FB2ScriptContext, InConditionParam: FB1Condition | boolean | Script condition check (Condition). Override in Lua to redefine the condition result. |
Override_Execute_AddBuff (static) | InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute | - | Script execution (Execute). Override in Lua to redefine the behavior. |
Override_Execute_AddRandomBuff (static) | InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute | - | Script execution (Execute). Override in Lua to redefine the behavior. |
Override_Execute_RemoveBuff (static) | InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute | - | Script execution (Execute). Override in Lua to redefine the behavior. |
Override_Execute_RemoveBuffTag (static) | InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute | - | Script execution (Execute). Override in Lua to redefine the behavior. |