Skip to main content

FB2Script_Bio

Overview

  • Bio-domain game-rule script (Condition_/Execute_ static functions). Override in Lua with Override_.

Metadata

FieldValue
Kindscript
EnvironmentB2 - Simulation
Categoryscripts
Requirerequire('Scripts.B2Script_Bio')

Functions (4)

FunctionParametersReturnsDescription
Condition_CheckOwnerGrowthStep (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Condition_CompareGrowthStep (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Condition_GrowthStep (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1Conditionboolean
Execute_AddCalorie (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-

Override points (4)

Implement these in Lua as FB2Script_Bio.Override_Name = function(...) end.

FunctionParametersReturnsDescription
Override_Condition_CheckOwnerGrowthStep (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Condition_CompareGrowthStep (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Condition_GrowthStep (static)InScriptContext: FB2ScriptContext, InConditionParam: FB1ConditionbooleanScript condition check (Condition). Override in Lua to redefine the condition result.
Override_Execute_AddCalorie (static)InScriptContext: FB2ScriptContext, InExecuteParam: FB1Execute-Script execution (Execute). Override in Lua to redefine the behavior.