Overview
- Component that detects/handles character stuck state.
Metadata
| Field | Value |
|---|
| Kind | component |
| Environment | B2 - Simulation |
| Category | components |
| Extends | FB2Component |
| Require | require('Components.B2StuckComponent') |
Properties (11)
| Name | Type | Description |
|---|
AutonomyFailedInteractionBagId | string | |
CheckCoolTime_Alert | integer | Config |
CheckCoolTime_CantAction | integer | |
LastExecutedTime_Alert | FDateTime | Not Save |
LastExecutedTime_CantAction | FDateTime | |
MainCurrencyId | string | |
Thresholds_AutonomyTime | integer | |
Thresholds_CurrencySalvation | integer | |
Thresholds_FamilyRelationship | number | |
Thresholds_HomeDustyValue | number | |
Thresholds_NotEnoughStatCount | integer | |
Functions (2)
| Function | Parameters | Returns | Description |
|---|
GetDefaultCityMoveDataPolicy | - | EB1CityMoveDataPolicy | Returns Default City Move Data Policy. |
ShouldUseScheduler | - | boolean | Returns whether it should Use Scheduler. |
Override points (1)
Implement these in Lua as FB2StuckComponent.Override_Name = function(...) end.
| Function | Parameters | Returns | Description |
|---|
Override_Cheat_CatAlert | InReason: InReason | - | |