GetCenterToOBBLength2D | CenterToTarget: FVector, BoxHalfExtents: FVector | number | Returns Center To OBBLength2 D. |
GetExecutingPathFollowingCharacters | - | FB1EntityId[] | Returns Executing Path Following Characters. |
GetFloorFromWorldLocation | InScopeLock: FRWScopeLock, InWorldLocation: FVector | integer | Returns Floor From World Location. |
GetGridData | InScopeLock: FRWScopeLock, InLocation: FVector, OutGridData: FB1PathFindGridData | boolean | Returns Grid Data. |
GetMemoryUsage | - | SIZE_T | Returns Memory Usage. |
GetMoveWithVehicleSitePoint | OutMoveWithVehicleSitePoint: FVector | boolean | Returns Move With Vehicle Site Point. |
GetNearGridHeight | InScopeLock: FRWScopeLock, InFindWorldLocation: FVector | number | Returns Near Grid Height. |
GetNearestOutlineLocation | InScopeLock: FRWScopeLock, InCharacterId: FB1EntityId, InFindStartWorldLocation: FVector, InDestinationWorldLocation: FVector, OutNearestOutlineLocation: FVector, bUseReplacingOutlinePoints: boolean | boolean | Returns Nearest Outline Location. |
GetOutermostInsideCityGraphPoint | InScopeLock: FRWScopeLock, InStartWorldLocation: FVector, OutCityGraphLocation: FVector | boolean | Returns Outermost Inside City Graph Point. |
GetRandomWalkAroundSiteLocation | InRequesterId: FB1EntityId, InStartLoc: FVector, OutGoalLocation: FVector, InOption: string | boolean | Returns Random Walk Around Site Location. |
GetReplacingOutlinePoints | - | FVector[] | Returns Replacing Outline Points. |
GetWalkToSitePoint | InScopeLock: FRWScopeLock, InRequesterId: FB1EntityId, InStartLoc: FVector, OutGoalLocation: FVector | boolean | Returns Walk To Site Point. |
HasReplacingOutlinePoint | - | boolean | Returns whether it has Replacing Outline Point. |
IsExistMovePath | InScopeLock: FRWScopeLock, InEntityId: FB1EntityId, InStartLocation: FVector, InTargetLocation: FVector, CachedInformation: FB2CachedPathfindInformation | boolean | Returns whether Exist Move Path. |
IsOnlyReachableByWarp | - | boolean | Returns whether Only Reachable By Warp. |
IsSafetyLocation | InScopeLock: FRWScopeLock, InWorldLocation: FVector | boolean | Returns whether Safety Location. |
IsSafetySquarePoint | InScopeLock: FRWScopeLock, InPoint: FVector | boolean | Returns whether Safety Square Point. |
IsWalkablePoint | InScopeLock: FRWScopeLock, InPoint: FVector, InWithUnusable: boolean | boolean | Returns whether Walkable Point. |
OnFinishPathFollowing | InExecutingCharacterId: FB1EntityId | - | Callback invoked on Finish Path Following. |
OnStartPathFollowing | InExecutingCharacterId: FB1EntityId | - | Callback invoked on Start Path Following. |
TestOutermostInsideCityGraphPoint | OutInvalidLocations: FVector[] | - | |
ToRelativeLocation | InWorldLocation: FVector | FVector | |
ToWorldLocation | InRelativeLocation: FVector | FVector | |