ApplyOneTimePostureAnimId | InOneTimePostureAnimId: string | - | Applies One Time Posture Anim Id. |
ClearCarriedObject | InHandType: EB1HandType, bSetPutDownEntityId: boolean | - | Clears Carried Object. |
CurrentAnimId | InAnimSection: EB1LoopAnimSection | string | |
CurrentGrabLoopAnimBodyParts | - | EB1AnimBodyParts | |
FillCharacterDataCache_Posture | OutData: FB1CharacterDataCache_Posture | - | |
FindGrabStateByEntityId | InEntityId: FB1EntityId, OutHandType: EB1HandType, OutGrabState: FB1GrabState | boolean | Finds and returns Grab State By Entity Id. |
FindHandByEntityId | InEntityId: FB1EntityId, OutHandType: EB1HandType | boolean | Finds and returns Hand By Entity Id. |
FindOneTimePostureOverrideAnimId | InNextPostureId: string, InNextSlotDirection: EB1SlotDirection, OutOverrideAnimInfo: FB1OverridePostureAnimInfo | boolean | Finds and returns One Time Posture Override Anim Id. |
GetCurrentGrabEntityId | InHandType: EB1HandType | FB1EntityId | Returns Current Grab Entity Id. |
GetCurrentGrabObject | InHandType: EB1HandType | FB2CarriableObject | Returns Current Grab Object. |
GetCurrentPostureState | - | FB1PostureState | Returns Current Posture State. |
GetDefaultCityMoveDataPolicy | - | EB1CityMoveDataPolicy | Returns Default City Move Data Policy. |
GetGrabBodyParts | - | EB1AnimBodyParts | Returns Grab Body Parts. |
GetGrabState | InHandType: EB1HandType | FB1GrabState | Returns Grab State. |
GetHoldHandTargetEntityId | - | FB1EntityId | Returns Hold Hand Target Entity Id. |
GetNextPostureId | - | string? | Returns Next Posture Id. |
GetPickUpContext | - | FB2PickUpContext | Determines where the PickUp notify attaches during Action_PickUp. Called on OnPlay and released on OnFinish. |
GetPutDownContext | - | FB2PutDownContext | Determines where to put down during the PutDown notify in Action_PutDownV2. Called on OnPlay and released on OnFinish. |
HasCarriedEntity | InHandType: EB1HandType | boolean | Returns whether it has Carried Entity. |
IsCarriedEntity | InEntityId: FB1EntityId | boolean | Returns whether Carried Entity. |
IsHandHoldingUmbrella | InHandType: EB1HandType | boolean | Returns whether Hand Holding Umbrella. |
IsHoldingHand | - | boolean | Returns whether Holding Hand. |
IsHoldingUmbrella | - | boolean | Returns whether Holding Umbrella. |
IsOccupyingCarriableObject | InTargetEntityId: FB1EntityId | boolean | Returns whether Occupying Carriable Object. |
IsOccupyingPostureSlot | InTargetEntityId: FB1EntityId, InPostureDirection: EB1SlotDirection, InSlotName: string | boolean | Returns whether Occupying Posture Slot. |
IsPosture | InPostureCategoryId: string | boolean | Returns whether Posture. |
IsRiddingVehicle | - | boolean | Returns whether Ridding Vehicle. |
IsStanding | - | boolean | Returns whether Standing. |
OnChangeGrowthStep | InPrev: EB1GrowthStep, InCurr: EB1GrowthStep | - | Callback invoked on Change Growth Step. |
PlayPostureLoopAnim | - | - | Plays Posture Loop Anim. |
ReleaseHoldHand | - | - | |
RemoveOneTimePostureAnimId | InOneTimePostureAnimId: string | - | Removes One Time Posture Anim Id. |
ResetPickUpContext | - | - | Resets Pick Up Context. |
ResetPutDownContext | - | - | Resets Put Down Context. |
SendHoldHandStatePacket | - | - | Sends Hold Hand State Packet. |
SetCarriedEntityId | InHandType: EB1HandType, InEntityId: FB1EntityId | - | Sets Carried Entity Id. |
SetGrabId | InHandType: EB1HandType, InGrabId: string | - | Sets Grab Id. |
SetGrabState | InHandType: EB1HandType, InEntityId: FB1EntityId, InGrabId: string | - | Sets Grab State. |
SetNextPostureId | InPostureId: string? | - | Sets Next Posture Id. |
SetPickUpContext | InContext: FB2PickUpContext | - | Sets Pick Up Context. |
SetPostureState | InPostureState: FB1PostureState | - | Sets Posture State. |
SetPutDownContext | InContext: FB2PutDownContext | - | Sets Put Down Context. |
ShouldUseScheduler | - | boolean | Returns whether it should Use Scheduler. |
StopGrabLoopAnimation | InHandType: EB1HandType | - | Stops Grab Loop Animation. |
SyncGrabLoopAnimation | - | - | |
TryHoldHand | InTargetEntityId: FB1EntityId | boolean | Initiates holding hands. |
TryPlayGrabLoopAnimation | InHandType: EB1HandType | boolean | |