CanShift | InPassenger: FB2Character, InTagetVehicleSeat: EB1VehicleSeat, InTargetObjectEntityId: FB1EntityId | boolean | Returns whether it can Shift. |
FindEmptyVehicleSeat | - | EB1VehicleSeat | Finds and returns Empty Vehicle Seat. |
ForceRemoveVehicleSeat | InEntityId: FB1EntityId | - | |
GetAllPassengerId | - | FB1EntityId[] | Returns All Passenger Id. |
GetDriverId | - | FB1EntityId | Returns Driver Id. |
GetGameObjectId | InPassengerId: FB1EntityId | FB1EntityId | Returns Game Object Id. |
GetIn | InVehicleSeat: EB1VehicleSeat, InPassenger: FB2Character, InEntityId: FB1EntityId | boolean | Returns In. |
GetInDuringRestore | InPassengerId: FB1EntityId | boolean | Returns In During Restore. |
GetInteractionSlotLocation | InVehicleSeat: EB1VehicleSeat | FVector | Returns Interaction Slot Location. |
GetMaxSeatNum | - | integer | Returns Max Seat Num. |
GetOccupyingEntity | InObjectId: FB1EntityId | FB1EntityId | Returns Occupying Entity. |
GetOutAll | - | - | Returns Out All. |
GetPassengerId | InVehicleSeat: EB1VehicleSeat | FB1EntityId | Returns Passenger Id. |
GetPassengerMap | - | table<EB1VehicleSeat, FB1EntityId> | Returns Passenger Map. |
GetRemainVehicleSeatCount | - | integer | Returns Remain Vehicle Seat Count. |
GetSeatSlotLocation | InVehicleSeat: EB1VehicleSeat, bLocalLocation: boolean | FVector | Returns Seat Slot Location. |
GetVehicleSeatByEntityId | InEntityId: FB1EntityId | EB1VehicleSeat | Returns Vehicle Seat By Entity Id. |
IsAnyCharacterInVehicle | - | boolean | Returns whether Any Character In Vehicle. |
IsPassengerEmpty | - | boolean | Returns whether Passenger Empty. |
IsUnseatedPassengerEmpty | - | boolean | Returns whether Unseated Passenger Empty. |
IsValidSeat | InVehicleSeat: EB1VehicleSeat | boolean | Returns whether Valid Seat. |
IsWaitingForPassenger | InVehicleSeat: EB1VehicleSeat, bIgnoreOwner: boolean | boolean | Returns whether Waiting For Passenger. |
IsWaitingForPassengerIgnoreOwner | InVehicleSeat: EB1VehicleSeat | boolean | Returns whether Waiting For Passenger Ignore Owner. |
PostGetIn | InVehicleSeat: EB1VehicleSeat, InPassenger: FB2Character, InEntityId: FB1EntityId, InSlotName: string | boolean | |
PostGetOut | InPassengerId: FB1EntityId, bSuccess: boolean | - | |
PostShift | InPassenger: FB2Character, InTagetVehicleSeat: EB1VehicleSeat, InTargetObjectEntityId: FB1EntityId | EB2PassengerShiftResult | |
RecallOwnerlessVehicle | - | boolean | |
RecallVehicle | InToastMessageId: string | - | |
RefreshMovableFlag | - | - | |
RefreshTowingCheckTime | - | - | |
RequestExitForAllPassengers | InDriver: FB2Character | - | Requests Exit For All Passengers. |
Shift | InPassenger: FB2Character, InTagetVehicleSeat: EB1VehicleSeat, InTargetObjectEntityId: FB1EntityId, InSlotName: string | EB2PassengerShiftResult | |