DespawnSpawnerEntityId | FB1EntityId | Despawn spawner to walk/teleport to when going home via a spawner (invalid when the destination is a residence site) |
GetOutOriginSiteEntityId | FB1EntityId | Site the walker was being evicted from when this action started |
GetOutResolvedDestination | FVector | Last destination successfully resolved by WalkToHome for the eviction move |
HomeSiteEntityId | FB1EntityId | |
PendingAccommodationRoomId | string | Check-in room purpose to walk to inside the accommodation site during stage-2 |
PendingAccommodationSiteId | FB1EntityId | Accommodation site id to arrive at before resuming the pending stage-2 accommodation room move |
PreviousLocation | FVector | Walker's location on the previous tick, used to detect arrival at the despawn spawner |
bArrivedSiteNeedAccommodationRoomMove | boolean | True while arrival at the accommodation is done and a stage-2 accommodation room move is still pending |
bDidGetOutFallbackTeleport | boolean | Whether the eviction fallback teleport has already been performed |
bHasGetOutResolvedDestination | boolean | Whether an eviction destination was successfully resolved |
bUseGetOutFallback | boolean | Whether this WalkToHome action should use the eviction cancellation fallback |