FB2Action_ContinueCrafting
Overview
- ContinueCrafting action. Override the OnPlay/OnFinish/OnPaused/OnCanceled/OnTick timing hooks in Lua.
Metadata
| Field | Value |
|---|---|
| Kind | action |
| Environment | B2 - Simulation |
| Category | actions |
| Extends | FB2Action_Base |
| Require | require('Actions.B2Action_ContinueCrafting') |
Properties (3)
| Name | Type | Description |
|---|---|---|
ContinueCraftingMethod | EB2ContinueCraftingMethod | how CraftObjectEntityId is resolved - directly from the target entity, or via a named slot on the target |
CraftObjectEntityId | FB1EntityId | entity id of the craft object being resumed, resolved by FindCraftObject() |
CraftingSlotName | string | name of the slot holding the craft object to continue, used when ContinueCraftingMethod is CraftingSlot |
Functions (6)
| Function | Parameters | Returns | Description |
|---|---|---|---|
GetRequirePostureInfo | OutPostureId: string, OutBodyParts: EB1AnimBodyParts, OutSlotDirection: EB1SlotDirection | boolean | Returns Require Posture Info. |
OnCanceled | - | - | Callback invoked on Canceled. |
OnFinish | - | - | Callback invoked on Finish. |
OnPaused | - | - | Callback invoked on Paused. |
OnPlay | - | - | Callback invoked on Play. |
OnTick | DeltaTime: number, CurrentTime: FDateTime, GameDeltaMinutes: number | - | Callback invoked on Tick. |
Override points (5)
Implement these in Lua as FB2Action_ContinueCrafting.Override_Name = function(...) end.
| Function | Parameters | Returns | Description |
|---|---|---|---|
Override_OnCanceled | - | - | Timing hook called when the action is canceled. |
Override_OnFinish | - | - | Timing hook called when the action finishes. |
Override_OnPaused | - | - | Timing hook called when the action is paused. |
Override_OnPlay | - | - | Timing hook called when the action starts (play). Override in Lua to replace the start behavior. |
Override_OnTick | DeltaTime: number, CurrentTime: FDateTime, GameDeltaMinutes: number | - | Timing hook called every tick while the action runs. (performance-sensitive) |