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UB1AudioManager

Overview

  • B1 manager for audio (sound/BGM).

Metadata

FieldValue
Kindsystem
EnvironmentB1 - Presentation
Categorysystems
ExtendsUB1ManagerBase
Requirerequire('Framework.B1AudioManager')

Properties (4)

NameTypeDescription
CachedLoadingAudioComponentany
ControlledSound2DDatasFB1ControlledSound2DData[]
PausableAudioComponentsany[]
SoundCacheMaptable<string, any>

Functions (4)

FunctionParametersReturnsDescription
PlaySound2DAudioId: string-Plays Sound2 D.
PlaySoundAtLocationAudioId: string, Position: FVector-Plays Sound At Location.
SetVolumeMix--Sets Volume Mix.
SpawnSoundAtLocationAudioId: string, Position: FVector-Spawns Sound At Location.

Override points (3)

Implement these in Lua as UB1AudioManager.Override_Name = function(...) end.

FunctionParametersReturnsDescription
Override_PlaySound2DInAudioId: string-Plays Sound2 D.
Override_PlaySoundAtLocationInOwner: string, InAudioId: FVector, InLocation: InLocation, InRotation: InRotation-Plays Sound At Location.
Override_SetVolumeMixInGroupType: InGroupType, InVolumeValue: InVolumeValue-Sets Volume Mix.