MeshReplaceSelectionIdList | table<string, FB1MeshReplaceSelectionList> | |
WorldAnimalSpawnCountValue | table<string, FB1WorldDecorationSpawnCountDataList> | |
WorldDataLayerRuntimeStateList | table<string, EDataLayerRuntimeState> | |
WorldManagerSpawnCharacterMap | table<integer, FVector> | |
WorldManagerSpawnStoryCharacterMap | table<integer, FVector> | |
WorldPartsColorDataList | table<string, FB1PartsColorDataList> | |
WorldProbSpawnSelectionList | table<string, FB1StabilitySelectionList> | |
WorldStabilitySelectionList | table<string, FB1StabilitySelectionList> | |