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FB1VehicleSpawnInfo

Overview

  • Holds the spawn information for a vehicle, including location, owner, color, and control state.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs

Properties (13)

NameTypeDescription
ColorIdstringThe color ID used to tint the vehicle's material.
ColorLookUpnumberThe lookup value for color variation within the material.
ControlSubjectEB1VehicleControlSubjectThe subject that controls this vehicle.
DynamicDataFB1VehicleDynamicData
EntityIdFB1EntityIdThe entity ID of the vehicle to spawn.
LightFlagEB1VehicleLightThe bitmask of active vehicle lights.
OwnerEntityIdintegerThe entity ID of the character who owns this vehicle.
SimulationDriverMeshIdstringThe mesh ID used for the simulated driver representation.
VehicleDtIdstringThe data table ID of the vehicle definition.
WorldLocationFVectorThe world location at which to spawn the vehicle.
WorldRotationFRotatorThe world rotation applied to the vehicle at spawn.
bIsOwnerlessVehiclebooleanWhether this vehicle has no owner and is considered ownerless.
bIsStolenDrivingbooleanWhether this vehicle is being driven by a thief.