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FB1UITableRow

Overview

  • Table row defining a UI widget entry including its category, widget class, layer, creation type, and open group settings.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs
ExtendsFB1TableRowBase

Properties (10)

NameTypeDescription
CategoryEB1UICategoryUI category (Common, Lobby, or InGame) for this widget.
CreationTypeEB1WidgetCreationTypeDetermines when and how this widget is instantiated.
CustomCursorSetNamestringName of the custom cursor set to use while this widget is visible; None means the system default cursor.
LayerNameFB1TableRowNameUI layer name that this widget is placed in.
UIOpenGroupFB1UIOpenGroupOpen group settings controlling mutual exclusion and linked open/close behavior.
WidgetanySoft class reference to the user widget blueprint for this UI entry.
ZOrderintegerZ-order used when this widget is auto-created or lazily created.
bAlwaysShowCursorbooleanWhen true, the mouse cursor is always visible while this widget is open, regardless of input mode.
bDisableDLSSFGbooleanWhen true, DLSS Frame Generation is disabled while this widget is open.
bModalbooleanWhen true, this widget acts as a modal, blocking input to widgets behind it.