Category | EB1UICategory | UI category (Common, Lobby, or InGame) for this widget. |
CreationType | EB1WidgetCreationType | Determines when and how this widget is instantiated. |
CustomCursorSetName | string | Name of the custom cursor set to use while this widget is visible; None means the system default cursor. |
LayerName | FB1TableRowName | UI layer name that this widget is placed in. |
UIOpenGroup | FB1UIOpenGroup | Open group settings controlling mutual exclusion and linked open/close behavior. |
Widget | any | Soft class reference to the user widget blueprint for this UI entry. |
ZOrder | integer | Z-order used when this widget is auto-created or lazily created. |
bAlwaysShowCursor | boolean | When true, the mouse cursor is always visible while this widget is open, regardless of input mode. |
bDisableDLSSFG | boolean | When true, DLSS Frame Generation is disabled while this widget is open. |
bModal | boolean | When true, this widget acts as a modal, blocking input to widgets behind it. |