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FB1TrafficLightAsset

Overview

  • Describes a single traffic light visual asset including its mesh, transform offset, and cull distance.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs

Properties (3)

NameTypeDescription
EndCullDistanceintegerMaximum draw distance for this traffic light mesh in world units.
OffsetFTransformTransform offset applied relative to the traffic light's placement point.
StaticMeshanyTraffic light static meshs should remain validity until the world it is located in changes. Static mesh used to render this traffic light; must remain valid for the lifetime of its world.