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FB1ShipMovementSetting

Overview

  • Movement physics settings for a ship-type vehicle, including banking, pitching, speed, steering, and acceleration.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs

Properties (16)

NameTypeDescription
AccelerationnumberForward acceleration rate.
BankingSpeednumberSpeed at which the banking animation is applied during cornering.
BrakeDecelerationnumberBraking deceleration rate.
HandBrakeDeaccelerationRatenumberDeceleration rate when the brake is engaged (0.0 to 1.0).
HandBrakeDeaccelerationTimenumberTime in seconds for the ship to stop when the brake is engaged.
MaxBankingAnglenumberMaximum banking (roll) angle in degrees during cornering.
MaxForwardVelocitynumberMaximum forward speed of the ship.
MaxPitchingAnglenumberMaximum pitching angle (degrees) for the ship.
MaxReverseVelocitynumberMaximum reverse speed of the ship.
MaxWheelAnglenumberMaximum rudder rotation angle (degrees) at full steering lock; 60 degrees means 30 degrees per side.
MaxWheelReturnRotateTimenumberTime in seconds for the rudder to return to center from full lock.
MaxWheelRotateTimenumberTime in seconds to turn the rudder to full lock.
NaturalDecelerationnumberNatural deceleration rate when no input is applied.
ReverseAccelerationnumberReverse acceleration rate.
SlideDecelertaionnumberDeceleration rate during a slide.
SteeringSensitivitynumberSteering responsiveness multiplier.