FB1PlayAnimInfo
Overview
- Defines animation playback data for a target game object or character, including animation IDs, start section, force-play flag, and conditions.
Metadata
| Field | Value |
|---|---|
| Kind | struct |
| Environment | B1 - Presentation |
| Category | structs |
Properties (6)
| Name | Type | Description |
|---|---|---|
AnimStartSection | EB1LoopAnimSection | Animation start section override. |
CharacterAnimId | string | Character animation ID to play on the acting character. |
Conditions | FB1PlayAnimCondition[] | List of conditions that must pass before the animation plays. |
GameObjectAnimId | string | Game object animation ID to play on the target. |
TargetGameObjectType | EB1TargetObjectType | Target game object type (interaction target or posture target). |
bForcePlayAnim | boolean | If true, forces playback even if conditions are not fully met. |