FB1OutfitSetting
Overview
- Stores the complete outfit state for a character, including garment, accessory, printed accessory, outfit category, and change reason.
Metadata
| Field | Value |
|---|---|
| Kind | struct |
| Environment | B1 - Presentation |
| Category | structs |
Properties (4)
| Name | Type | Description |
|---|---|---|
Accessories | table<string, FB1AccessoryDescription> | Map from accessory type name to accessory description (e.g., Glasses, Earring). |
CostumeId | string | Costume ID representing special outfit states (e.g., Default, TakeOffShoes, Undressed). |
Garments | table<string, FB1GarmentDescription> | Map from garment type name to garment description (e.g., Top, Bottom, Shoes). |
PrintedAccessories | FB1PrintedAccessoryDescription[] | List of printed accessory descriptions (e.g., custom-printed items). |