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FB1ObjectGeneralEffectTableRow

Overview

  • Data table row defining the general effect properties of a game object, including durability and performance quality. Controls object degradation sequences and quality tiers applied during gameplay.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs
ExtendsFB1TableRowBase

Properties (5)

NameTypeDescription
AffectedDurabilitySequencesstring[]Array of sequence IDs triggered when this object's durability decreases.
DurabilityEB1QualityQuality tier representing the durability level of this object.
EfficiencyEB1QualityQuality tier representing the efficiency level of this object.
NeglectFireProbabilitynumberProbability that neglected cooking causes a fire. Valid range is [0.0, 1.0].
PerformanceEB1ObjectPerformanceQualityPerformance quality tier determining which performance-related behaviors apply to this object.