AreaBoxDatas | table<string, string> | |
BoxOriginOffset | FVector | Offset applied to the bounding box origin for accurate placement and collision. |
ComponentDatas | FB1ObjectBPComponentData[] | |
DetailType | EB2GameObjectDetailType | Detail type identifier controlling which meta-data handling path is used for this object. |
EntranceTransform | FTransform | World transform used as the entrance point for character interactions with this object. |
ExitTransform | FTransform | World transform used as the exit point after a character finishes interacting with this object. |
ObjectMetaDatas | table<string, string> | |
ParentClass | string | Parent class name of the blueprint this table row represents. |
Size | FVector | Bounding box size of this object blueprint in centimeters. |
SlotComponents | FB1ObjectBpSlotData[] | Array of slot component data entries defining all available slots on this object. |