DtId | string | Data table row ID of the custom mobile message that generated this response. |
InvitationExpiredAnswerReplyStrId | string | String table key for the localized reply text shown when the invitation has expired. |
MobileMessageRewardId | string | Reward table row ID applied when a response is received. |
NegativeAnswerStrId | string | String table key for the localized negative answer text. |
NegativeReplyStrId | string | String table key for the localized reply to the negative answer. |
NormalAnswerStrId | string | String table key for the localized neutral answer text. |
NormalReplyStrId | string | String table key for the localized reply to the neutral answer. |
OpenScriptIds | string[] | Scripts executed when the player opens the message. |
OverrideTimeline | FB1TimelineVM | Timeline data used when the default schedule is overridden. |
PositiveAnswerStrId | string | String table key for the localized positive answer text. |
PositiveReplyStrId | string | String table key for the localized reply to the positive answer. |
ReceivedScriptIds | string[] | Scripts executed when the message is first received. |
ResponseTimeout | integer | Time in in-game minutes before the response window expires; -1 means no timeout. |
bHasOverrideSchedule | boolean | Whether this message overrides the default timeline schedule for its response. |
bIsNeedConvertMessage | boolean | Whether the message text requires runtime conversion to insert dynamic content. |
bSyncTimelineStartTimeWithResponseTime | boolean | Whether the overriding timeline's start time is synchronized to when the response is received. |