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FB1MaskObjectTableRow

Overview

  • Data table row storing the mask texture applied to a game object when placed in an object slot. Used for slot masking of objects such as sinks and windows.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs
ExtendsFB1TableRowBase

Properties (1)

NameTypeDescription
MaskTextureUTextureSoft reference to the mask texture applied when this object is placed in a slot.