DataLayerPath | string | Data layer path associated with this level sequence. |
LevelSequence | FSoftObjectPath | Soft path to the level sequence asset to play. |
MaxCinemaCharNum | integer | Maximum number of characters allowed in the cinematic. |
PlayerGenderType | EB1GenderType | Required gender type for the player character when selecting this sequence. |
PresetIdList | string[] | List of preset IDs used to configure characters in the cinematic. |
StreamingSourceHandleMethod | EB1StreamingSourceHandleMethod | Method used to handle the streaming source during cinematic playback. |
TargetGenderType | EB1GenderType | Required gender type for the target character when selecting this sequence. |
bCopyOutFit | boolean | Whether to copy the character's current outfit to the cinematic character. |
bCouldStopWhilePlaying | boolean | Whether the sequence can be stopped while it is playing. |