FB1HowlingEffectTableRow
Overview
- Table row defining a howling effect pool with a cooldown time, a list of weighted effects, and an optional flag restricting the effect to ghost characters only.
Metadata
| Field | Value |
|---|---|
| Kind | struct |
| Environment | B1 - Presentation |
| Category | structs |
| Extends | FB1TableRowBase |
Properties (4)
| Name | Type | Description |
|---|---|---|
Cooltime | number | Minimum cooldown time (seconds) before this effect pool can fire again. |
Effects | FB1HowlingEffect[] | List of weighted effects in this pool; one is selected randomly when the howling fires. |
PlayReasonOverride | EB1InteractionPlayReason | PlayReason override for the InteractionBag queued by this howling. Uses default Howling if None. |
bOnlyForGhost | boolean | Whether this effect can only fire when the target is a ghost character. |