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FB1HowlingEffectTableRow

Overview

  • Table row defining a howling effect pool with a cooldown time, a list of weighted effects, and an optional flag restricting the effect to ghost characters only.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs
ExtendsFB1TableRowBase

Properties (4)

NameTypeDescription
CooltimenumberMinimum cooldown time (seconds) before this effect pool can fire again.
EffectsFB1HowlingEffect[]List of weighted effects in this pool; one is selected randomly when the howling fires.
PlayReasonOverrideEB1InteractionPlayReasonPlayReason override for the InteractionBag queued by this howling. Uses default Howling if None.
bOnlyForGhostbooleanWhether this effect can only fire when the target is a ghost character.