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FB1HowlingEffect_Interaction

Overview

  • Defines the interaction effect of a howling event: a weighted pool of InteractionBags, each gated by its own enable conditions, from which one is chosen for the target.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs

Properties (1)

NameTypeDescription
InteractionBagListFB1HowlingInteractionBagItem[]Pool: each candidate is gated by its InteractionBag.InteractionEnableConditionIds, then Ratio-weighted random pick from those that pass. If a candidate's InteractionEnableConditionIds is empty, it auto-passes (uniform random).