BodyRegions | EB1BodyRegion[] | Body regions covered by this garment mesh. |
CoveringRegions | EB1GarmentCoveringRegion[] | Garment regions covered by this garment mesh. |
DrawingRegions | EB1GarmentCoveringRegion[] | Garment regions where this garment mesh is drawn. |
LayerPriority | integer | Rendering priority used to determine garment layering. |
OverrideMaterial | UMaterialInterface[] | Material overrides for the garment mesh. |
SkinningTarget | EB1MeshSkinningTarget | Skinning target for this garment mesh. |
Tags | string[] | Tags used to categorize or filter this garment. |
bRequireCustomParts | boolean | Flag indicating whether this garment requires custom parts |