DeformedMesh | USkeletalMesh | Skeletal mesh used when deformation is enabled for gloves. |
HandHideRamp | number | Value controlling hand-area fade in the body material. |
HandHideScale | number | Scale applied to the hand-hide ramp effect. |
MatchingBodyAgeId | table<EB1BodyAgeType, string> | Body-ageābased mesh variants indexed by body age type. |
MatchingGenderId | table<EB1GenderType, string> | Gender-based mesh variants indexed by gender type. |
SafeZone_Height | number | Height excluded by the sleeve opacity mask. |
SafeZone_Width | number | Width excluded by the sleeve opacity mask. |
SleeveMask_Pitch | number | Pitch adjustment for the sleeve opacity mask. |
SleeveMask_PivotZ | number | Pivot height (Z-axis) for the sleeve opacity mask. |
SleeveMask_Roll | number | Roll scale controlling the sleeve mask's length. |