FB1GameObjectChangeMeshParam
Overview
- A single mesh change option providing a replacement static mesh for a specific named component. Used within mesh change group table rows to represent individual swappable mesh variants.
Metadata
| Field | Value |
|---|---|
| Kind | struct |
| Environment | B1 - Presentation |
| Category | structs |
Properties (3)
| Name | Type | Description |
|---|---|---|
ListKey | string | Unique list key identifying this mesh change parameter within its parent array. |
Mesh | UStaticMesh | Soft reference to the replacement static mesh asset. |
MeshName | string | Name of the mesh component this entry replaces. |