FB1FxTableRow
Overview
- Table row defining a single FX entry, including the FX object class, an optional animation montage for sequence-based effects, and an optional spawner ID for world-placed FX.
Metadata
| Field | Value |
|---|---|
| Kind | struct |
| Environment | B1 - Presentation |
| Category | structs |
| Extends | FB1TableRowBase |
Properties (3)
| Name | Type | Description |
|---|---|---|
AnimMontage | UAnimMontage | Optional AnimMontage for sequence-based FX (like AB1Fireworks) If set, will extract FX events from AnimNotifies Optional animation montage used to drive sequence-based FX via AnimNotify events. |
FxObject | any | |
SpawnerId | string | Optional spawner ID for world-placed FX If None() -> spawn on target entity (existing behavior) If valid -> spawn at AB1FXSpawnActor location Optional spawner ID; if None, the FX spawns on the target entity; if valid, spawns at the AB1FXSpawnActor location. |