Level | integer | Region priority. Among regions visible at the same time, only the highest Level is adopted as active. |
RegionNickName | string | Unique NickName of this region. Used to identify the return target; must be unique among simultaneously active regions. None excludes it from nick-based return/identification. (Level cannot distinguish return targets, so nick is used.) |
RegionWidgetName | string | Name of the focus region root widget. Its focusable children are grouped into one region. |
ReturnNickName | string | (Optional) NickName of the region to return to when this region closes. If set, takes precedence over runtime capture. If empty, the previous region's nick is runtime-captured on override entry and used for return. (Key value preventing mis-return caused by wandering among same-Level siblings.) |
VisualWidgetName | string | Name of the visual proxy widget for outline / distance calculation. If empty, RegionWidgetName itself is used. |
bNestedChild | boolean | |
bPreviewOnly | boolean | |