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FB1EmotionTableRow

Overview

  • Table row defining a single emotion type, including its tendency, activation value, UI order, icon, and the level data and admit desire buff data for each tier.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs
ExtendsFB1TableRowBase

Properties (7)

NameTypeDescription
ActivateValueintegerThe base value at which this emotion becomes active.
AdmitDesireBuffLevelDatasFB1AdmitDesireBuffLevelData[]List of admit desire buff level data applied when the character's desire is acknowledged.
EmotionLevelDatasFB1EmotionLevelData[]List of level data defining thresholds, modifiers, and visuals per emotion level.
IconUObjectSoft reference to the icon texture used for this emotion in UI.
TendencyEB1EmotionTendencyThe emotional tendency (Natural, Positive, or Negative).
TypeEB1EmotionTypeThe category type of this emotion (Normal, Sleep, etc.).
UIOrderintegerUI display order; default -1 means the emotion is not shown in the UI.