FB1EmotionReward
Overview
- Structure that defines an emotion-based reward for an interaction. Applies a bonus when the target emotion level falls within a specified range.
Metadata
| Field | Value |
|---|---|
| Kind | struct |
| Environment | B1 - Presentation |
| Category | structs |
Properties (4)
| Name | Type | Description |
|---|---|---|
Bonus | integer | Bonus value applied when the emotion level is within the specified range. |
EmotionId | string | ID of the emotion associated with this reward (references Emotion.Id). |
LevelFrom | integer | Minimum emotion level at which this reward applies. |
LevelTo | integer | Maximum emotion level at which this reward applies. |