Color | FColor | Color of the debug circle. |
DepthPriority | integer | Depth priority for rendering order of this debug primitive. |
LifeTime | number | Duration in seconds before the circle disappears (-1 means use default). |
Radius | number | Radius of the debug circle. |
Segments | integer | Number of line segments used to approximate the circle. |
Thickness | number | Thickness of the circle line in world units. |
TransformMatrix | FMatrix | Transform matrix defining the position and orientation of the debug circle. |
bDrawAxis | boolean | Whether to draw the local axes at the circle center. |
bPersistentLines | boolean | Whether the circle persists across frames. |