FB1DisasterOccurObjectEffect
Overview
- Defines a weather condition and state change applied to a world object as an effect of a disaster occurrence.
Metadata
| Field | Value |
|---|---|
| Kind | struct |
| Environment | B1 - Presentation |
| Category | structs |
Properties (3)
| Name | Type | Description |
|---|---|---|
StateGroupId | string | ID of the state group whose state is changed on the target object. |
StateName | string | Name of the specific state applied within the state group. |
TargetConditionId | string | ID of the weather condition applied to the target object during the disaster. |