CraftingPurpose | EB1ObjectCreatePurpose | Crafting purpose used to set the CreatePurpose on the resulting crafting object. |
FallbackPolicy | EB1CraftingPolicyType | Fallback policy used if no recipes are found with this policy. Not applied recursively; ignored if Invalid. |
FixedQualityIfAny | EB1Quality | Fixed quality applied when bCalculateQuality is false. Uses project default quality if set to None. |
bCalculateQuality | boolean | |
bCheckCurrency | boolean | Whether to check if the player has enough currency before starting crafting. If false, crafting can start even without sufficient funds. |
bCheckSkill | boolean | Whether to check if the character's skill level meets the recipe requirement before starting crafting. |
bRemoveMoney | boolean | Whether to actually deduct currency at the first crafting step. Independent from bCheckCurrency. |