ApplyColorParameterName | string | Material parameter name used to apply the selected color to this part. |
BaseColorString | string | Base color string applied when no seasonal or event override is active. |
DisplayNameTextId | string | Localized display name text identifier for this parts entry. |
InitialColorStringBySeason | table<EB1SeasonType, string> | Map from season type to the initial color string for that season. |
ListKey | string | Key used to identify this parts list entry. |
MaterialSlotNameList | string[] | List of material slot names on the mesh to which color changes are applied. |
PartsType | string | Type name of the parts group (e.g., wall, roof). |