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FB1CharacterAnimConfig

Overview

  • Defines a character animation configuration entry, specifying which postures, body parts, grab parts, slot direction, and animation list apply.

Metadata

FieldValue
Kindstruct
EnvironmentB1 - Presentation
Categorystructs

Properties (5)

NameTypeDescription
AnimBodyPartsEB1AnimBodyPartsBody parts affected by this animation configuration. ex) Dance with Glass -> Grab with right hand + clap with left hand -> using BothHands.
AnimGrabPartsEB1AnimBodyPartsBody parts involved in grab operations for this configuration.
AnimInfoListFB1AnimationInfo[]List of animation entries for this configuration.
AnimPostureIdstring[]Posture IDs for which this configuration applies.
AnimSlotDirectionEB1SlotDirectionSlot direction applied to this animation configuration.