ActiveSlotIndex | integer | Index of the currently worn style slot. May differ from RepresentativeIndex when changed in customization. |
LastRandomPickDay | integer | Game day on which LastRandomSlotIndex was picked. Used to refresh the random look only once per day (at midnight). INDEX_NONE means not yet picked. Internal cache — hidden from editor. |
LastRandomSlotIndex | integer | Last slot index picked by ResolveCategorizedStyleRandomSlotIndex. Used to avoid picking the same slot consecutively. INDEX_NONE means no prior pick. Internal cache — hidden from editor. |
RepresentativeIndex | integer | Index of the representative style slot used for auto-dressing in gameplay. |
Styles | FB1StyleSetting[] | Style slots for this category. Each slot holds a complete style setting. Max count is MAX_CATEGORIZED_STYLE_SLOT. |
bAutoChangeCategorizedStyle | boolean | Whether to automatically apply this category's style when the situation changes in gameplay. |
bRandomChangeCategorizedStyle | boolean | Whether to pick a random slot (instead of the representative one) when the situation changes in gameplay. |