Duration | number | Duration in seconds for this buff. ExpireTime and Duration cannot be used together. -1 means infinite. |
EmotionId | string | Emotion ID applied when this buff is active. |
EmotionReasonPriority | EB1EmotionPriority | Priority of the emotion reason generated by this buff. |
EmotionValue | integer | Emotion value added while this buff is active. |
ExpireTime | FB1BuffExpireTimeInfo | Absolute expiry time for this buff (alternative to Duration). |
IsEssential | boolean | If true, this buff will not be removed during forced character state resets (e.g., site eviction, vehicle collision). |
ScriptInterval | number | Interval in seconds between each interval script execution. |
TagIconId | string | Icon ID displayed for this buff's tag in the UI. |
Tags | string[] | Classification tags applied to this buff. |
TickInterval | number | Interval in seconds between each tick script execution. |