AccInterval | number | Accumulated time in seconds since the last interval script fired. |
DesireBoostEmotionId | string | Optional emotion ID used when this buff boosts a desire emotion. |
Detail | FB1BuffDetail | Contextual detail about how and why this buff was applied. |
Duration | integer | Total duration of this buff in ticks. |
EmotionId | string | Emotion ID applied by this buff. |
EmotionValue | integer | Emotion value contributed by this buff. |
HasBuffTimeModifier | boolean | If true, a buff time modifier is currently applied to this buff. |
HiddenFromUI | boolean | If true, this buff is hidden from the player-facing UI. |
Id | string | Data table ID of the buff. |
IsInfinite | boolean | If true, this buff has infinite duration. |
ReduceTick | integer | Amount of ticks already reduced from this buff's duration. |
ScriptInterval | number | Interval in seconds between script executions for this buff. |
ShouldRemove | boolean | If true, this buff will be removed on the next update. |
StartTime | integer | Game tick timestamp when this buff started. |